2D Platformer project for the course "Game Design and Development with Unity 2020" by Briann Winn.

Most assets were provided by the professor, some were found googling.

Modifications:

  1. Added a "free roaming" map to switch between levels 
  2. Added a jetpack mechanic using particle system for a simple aesthetic
  3. Added a class of interactable (also used for the map) 
  4. Made 3 levels

Created by Gabriele Federico

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MacOS.zip 39 MB
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Windows.zip 30 MB