Ship Game
2D Shooter project for the course "Game Design and Development with Unity 2020" by Briann Winn.
Most assets were provided by the professor, some were found googling.
Modifications:
- Added an health bar
- Added fire and ice asteroid that apply different debuffs (burn and slow)
- Added spawner for the new types of asteroids (using the generic spawners provided)
- Tweaked the player and enemies stat
- Added Healing spawning around
- Added buffs (Damage up, Fire rate up and Speed up) spawning random on the map
- Added increasing difficulty every 150 points
Created by Gabriele Federico